Monday, November 14, 2011

Wednesday, November 9, 2011

Design Intervention: Refined Proposal

During this phase of the project we chose one direction to move forwards in refining and developing prototypes for. Ivan and I decided to move forwards with the guerrilla way-finding direction, which focuses on being able to locate resources. We realized that helping institutions don't advertise their services in areas that are accessible to the people that need it most, so we are creating a way finding system that guides people in the spaces they interact with the most.

Refined Proposal:


Prototype Sketches:

Large bridge sign

Door greeting sign at the end of the journey

Batman-like projection

List of what type of help is offered

Maps placed near crosswalks

Arrows to guide people

Icons to represent the type of help

Design Intervention: Refined Proposal

During this phase of the project we chose one direction to move forwards in refining and developing prototypes for. Ivan and I decided to move forwards with the guerrilla way-finding direction, which focuses on being able to locate resources. We realized that helping institutions don't advertise their services in areas that are accessible to the people that need it most, so we are creating a way finding system that guides people in the spaces they interact with the most.

Refined Proposal:


Prototype Sketches:

Large bridge sign

Door greeting sign at the end of the journey

Batman-like projection

List of what type of help is offered

Maps placed near crosswalks

Arrows to guide people

Icons to represent the type of help

Design Intervention: Proposals

Our final project this semester is design intervention. We are now applying what we learned about communication from our communication models to a real life situation, specifically, the systematic issue of poverty. How can we as designers address a breakdown in communication and propose a solution that will help to make a difference.

However, in order to understand the situation in which we are designing for and to identify a communication breakdown we must research. One way to gather information and experience is through walking in the shoes of the individual through a simulation. So, during class we all attended a poverty simulation sponsored by AIGA and USCAA. During the simulation I played Anne Aber, a mother of three children and wife to a recently unemployed Adam Aber. Taking what we experienced from the poverty simulation our first order of business was to come up with 3 different design interventions.

Proposal 1:

Our first direction focuses on students seeking that are involved in higher education or seeking higher education. During the simulation we saw an example of a student that struggled in providing for his family and how difficult it was to invest both the time and money to locate resources. So we propose a series of educational guides to help students seeking or involved in high education means to decode application processes and to help locate resources.



Proposal 2:

In our second proposal we realized that a lack of communication and organization within the family could be detrimental for their survival and progression. In order to keep the family on the same page we propose a home organization system to manage and prioritize responsibilities within the family. It will allow for good time management across multiple individuals allowing for more things to be taken cared of and act as a centralized hub for family members to communicate/check-in during their busy schedule.


Proposal 3:

During the simulation both of had been adults and so we identified how difficult it was to locate resources and how overwhelming the day to day stress was. Once the first day was over it we didn't have time to rest, we had to figure out a plan of action for the next day. So, for our intervention we propose an environmental or guerrilla graphic series that will alleviate emotional stress spontaneously throughout the day, but also provide information to resources.


Monday, October 31, 2011

ALONSO & MAK Communication Model : final

Advances in technology has greatly impacted the way in which the people of this day and age communicate. When developing our communication model, Sam and I felt that digital means of communicating in regards to the mass to mass and mass to person relationships were lacking in older models. In order to further explain the complexity of communication and provide in depth examples, we chose to create a key of graphic elements pulled from the actual model to speak more specifically to each topic of communication as well as to provide a quick and slow read.